Use of Light and Darkness in Antigone The "golden age" of Greece is known for its many contributions to the creative world, especially in the development of 'play. These shows aimed to emphasize Greek morality and were produced primarily for this purpose. Sophocles' Antigone is typical. The morality Antigone focuses on is the conflict between physis (nature) and nomos (law), with physis ultimately presiding over nomos. In Antigone, King Creon is a symbol of nomos, while Antigone is on the side of physios. To represent these ideas, light and dark images are used as a recurring motif to reinforce the theme. Light is used to show something good is happening, while darkness is used to show something that the gods disapprove of. Following tradition, this play uses light to represent what is right in the eyes of the chorus and darkness to rebuke the other side. As the play unfolds, the chorus constantly changes their opinions, first believing in Creon's actions over nomos, then unsure what to believe, and finally seeing that Antigone's actions are more consistent with the morality of the gods and the truth of physios. The light and darkness serve to emotionally support the action of whoever is deployed by the chorus in these different phases of the show. It is clear that at the beginning of Antigone, the chorus favors Creon's actions, or nomos. This is demonstrated as Creon's intentions and punishment towards Polyneices are justified by jovial words and images involving light. In the battle between Eteocles and Polyneices, although both leaders were killed, Eteocles' army was the victor. To prove that this was good in the eyes of the gods, the first lin...... in the center of the card...... with link to nomos was too high, and the images referring to him are now dark and gloomy. The play ends when the gods have turned their backs on Creon and have made the final decision that Antigone is ultimately right. Since Antigone's sole purpose is to convey a moral point, the parallels between light and dark and physios and nomos are paired together and used metaphorically to add diversity and imagery to an otherwise redundant script. In the first scenes, these light and dark images show Creon's reign. These are followed by the fuzzy, ironic central scenes, and end with the gods choosing Antigone's actions over Creon's, leaving Creon spiritually dead and paying for his poor choices and conduct. These are very effective techniques, which allow Sophocles to develop his play more fully and give it a more emotional touch.
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