Electronic games are taking over the world. Computers, which were once used primarily for work-related activities, come standard with solitaire and other electronic versions of board or card games. Social media is full of casual gamers playing simple puzzles like (x) and (y). If you don't have access to a computer, you can fill moments of free time on a downloadable smartphone app. Some prefer to buy the latest console with its range of exciting, albeit expensive, titles. Why are so many people attracted to games? Games are fun! They come in a multitude of genres, present different types of challenges to their player base, and in most cases, offer a social component/aspect. A fun game depends first and foremost on the definition of fun used, but also on the interests of the player. The variety of games on the market is astonishing. A single genre, such as a real-time strategy game, offers quick decision making against a computer or against another player. Setting the game in a historical period, such as the Age of Empires series, or projected into the space age, as with Starcraft, allows players to choose a setting that suits their interests. Another very popular genre, such as massively multiplayer online role-playing games, is/are designed to please people from all walks of life. The gameplay differs widely, from turn-based mechanics to real-time abilities. World of Warcraft, one of the most successful MMORPGs, offers an open world platform, or "sandbox" style world, in which the player can choose where to explore or whether or not to participate in activities. Players can also log in to catch virtual fish (fish virtually) and then log out if they wish. In many MMOs, there is often a focus on customizing ch...... middle of paper ......taking advantage of this aspect of the game in monetary terms, rewarding behaviors that influence people to spend real money for becoming rare -game items or inviting others to join them. One of the advantages, or disadvantages, depending on your point of view, of connecting with others through games is the lack of face-to-face meetings. For those socially awkward individuals, connecting with the screen as a shield for their true identity allows them to be whoever they choose to be. Gaming is a very social environment even beyond the screen, as there is always something to discuss, such as equipment or strategy, just like sports fans discuss football matches. The games are attractive on many levels. People find the variety of choices, the level of challenge involved and the social connections to be an added value to their lives. Choosing which virtual world to live in can be almost daunting.
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